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Subject Leader: Mr Bhatti

Computing Instructor: Mr Ahmed


Downshall follow the national curriculum and adapt the planning and implementation to achieve the needs of the relevant cohort each year. Our aim is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world.

As the world becomes increasingly rich with technology, pupils learn to create programs, films, music and a range of other content, whilst encouraging them to express themselves and develop their own ideas using the latest apps.  Examples of this in Computing are evident when you look at the coverage across year groups and phases where there is repetition of key concepts so that skills and concepts taught can be built upon year on year and ensure vocabulary taught is understood. 

Subject Drivers

  1. To select and use a range of apps & devices to achieve a specific purpose and to communicate ideas.
  2. To understand the function of coding and be able to use a range of coding programs.
  3. To know how to use the internet and social media safely and to question the reliability of of information gathered from the internet.

Intent, Implementation and Impact Document

Please use this link to access our most up to date 3i's document.

National Curriculum

Please use this link to access the National Curriculum Programs of study.

whole school progression of computing knowledge and skills

Please use this link to access this document.

whole school computing curriculum map

Please use this link to access this document.

Topics covered KS1

  • Music composition
  • Coding
  • Animations
  • Photography
  • Communication
  • Film

Topics covered KS2

  • Office
  • Multi-media
  • Graphics and publishing
  • Coding
  • Animations
  • E-safety
  • Advertising
  • Film

Quotes from Pupils

"Computing is my favourite subject, I like learning how to code and compose music using different apps" - Zayn (Y2)

"I've learned how to create my own animations including designing an avatar, adding movement, sound and different settings." - Yusuf (Y5)

"Computing is a challenge so you have to problem solve to work out what works. It's a bit like Maths". - Raif (Y6)

Subject Display

Afterschool Clubs

Computing clubs every lunchtime for Year 3 and 4.

An extra-curricular after school computing club to learn and apply a range of coding and presentational skills including using scratch, storyboardthat.com and Microsoft.

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